The value of hitting yourself in the face.

Design fundamentally means ‘user-oriented’ and since we can only see the world through our own narrow view we must get feedback to be more effective; therefore, critiques – or crits.

But when you realize it was you who asked for the crits…


Which, in turn, makes you feel…

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Julie Zhuo offers a couple suggestions: look at feedback with a growth mindset; focus on your purpose or the end goal.

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If you remember why you’re designing the thing you are; you’ll realize you need the outside input to know you’re making effective choices. Critiques aren’t fun. And though they feel like a self-inflicted punch in the face, they do serve a valuable role. So, suck it up buttercup and realize it’s for your own good.



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